Start of main content

Talk type: Talk

Ultra-low latency. Principles and mechanisms of video transmission in Cloud Gaming

  • Talk in Russian

Kirill will talk about the main contradiction of Ultra-low latency using the example of Cloud Gaming. The problem of network losses, principles and mechanisms of forecasting, prevention and recovery after losses, as well as methods of preprocessing, parameterization, and postprocessing of the video stream will be considered.

Speakers

Invited experts

Talks